Fix #31139: fractal mesh subdivide was only working along normal where previously
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 3 May 2012 10:14:08 +0000 (10:14 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 3 May 2012 10:14:08 +0000 (10:14 +0000)
commit3ee4be913bbf475ae7ae3af0df7e47568efbadbe
tree19cfc3a5efd27328f6fb1b58bffe2cbb30373924
parent949de4688d0626578ac4f0521117a0582de5de9b
Fix #31139: fractal mesh subdivide was only working along normal where previously
it would displace in all directions. Now there's an operator option to control this.
source/blender/bmesh/intern/bmesh_opdefines.c
source/blender/bmesh/intern/bmesh_operators.h
source/blender/bmesh/operators/bmo_subdivide.c
source/blender/bmesh/operators/bmo_subdivide.h
source/blender/editors/mesh/editmesh_loopcut.c
source/blender/editors/mesh/editmesh_tools.c