hiding objects in texture paint mode was buggy - (you couldnt exit texxture paint...
authorCampbell Barton <ideasman42@gmail.com>
Wed, 25 Apr 2007 14:47:29 +0000 (14:47 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 25 Apr 2007 14:47:29 +0000 (14:47 +0000)
commit3f153c25be407aaa087796f309540dacbedf631d
tree9b80dc448cccc829789079057697ccfea68400db
parentfabcaacc51113d9352ffb1d8e9adac4f1009ed10
hiding objects in texture paint mode was buggy - (you couldnt exit texxture paint) - so only hide/show objects in object mode.
removed radiosity support.

According to the author -

"The Radiosity file format is my own personal format. I created it to
learn how meshes and vertex colors were stored. See IO-Examples.zip, the
example *.radio files on my web page."
release/scripts/radiosity_export.py [deleted file]
release/scripts/radiosity_import.py [deleted file]
source/blender/src/space.c