== SCons ==
authorNathan Letwory <nathan@letworyinteractive.com>
Tue, 1 Sep 2009 23:32:34 +0000 (23:32 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Tue, 1 Sep 2009 23:32:34 +0000 (23:32 +0000)
commit3f5115064aea902b3f6886dc688e7a20d771a212
tree88564aaf6eba91c753059bc54536edd50a177760
parentf12f23806280df74f7971cca24800ad8dfe750c1
== SCons ==

* Add BGE_CXXFLAGS so we can get rid of hard-coded BGE compiler settings. This was only done for windows, but now linuxers and osxers should be able to set BGE-specific optimisation too. See the windows default configs for example.
17 files changed:
config/win32-vc-config.py
config/win64-vc-config.py
source/gameengine/BlenderRoutines/SConscript
source/gameengine/Converter/SConscript
source/gameengine/Expressions/SConscript
source/gameengine/GameLogic/SConscript
source/gameengine/GamePlayer/common/SConscript
source/gameengine/GamePlayer/ghost/SConscript
source/gameengine/Ketsji/KXNetwork/SConscript
source/gameengine/Ketsji/SConscript
source/gameengine/Physics/Bullet/SConscript
source/gameengine/Physics/common/SConscript
source/gameengine/Rasterizer/RAS_OpenGLRasterizer/SConscript
source/gameengine/Rasterizer/SConscript
source/gameengine/SceneGraph/SConscript
source/gameengine/VideoTexture/SConscript
tools/btools.py