Updating render layer and image output sockets was not working due to changes in...
authorLukas Toenne <lukas.toenne@googlemail.com>
Wed, 7 Sep 2011 13:30:16 +0000 (13:30 +0000)
committerLukas Toenne <lukas.toenne@googlemail.com>
Wed, 7 Sep 2011 13:30:16 +0000 (13:30 +0000)
commit3f565fc2120f69b8ddeed077461b522103be2f3b
tree0b592e42a453dc29a8bfecd884cc688cc660b7eb
parent7db716599cd939cee4cc574e02ecd1468bb40b94
Updating render layer and image output sockets was not working due to changes in snode_set_context. Before the r39941 this used a hack to 'test for first drawing', but since the snode->nodetree was set to NULL each time at the start of that function the condition would always evaluate true anyway. Simply removed that check to restore previous behavior.
source/blender/editors/space_node/node_edit.c