Cycles: update buffers only once in a while when progressive refine is used
authorSergey Sharybin <sergey.vfx@gmail.com>
Tue, 23 Oct 2012 17:24:23 +0000 (17:24 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Tue, 23 Oct 2012 17:24:23 +0000 (17:24 +0000)
commit40242c2f4410413c0fef6249208e41f031f1febe
treebb043d47a2a6803a40903b7fee000ddd7aa3c204
parenta32d134dc790f3e8bf064865e4e6c79b55562630
Cycles: update buffers only once in a while when progressive refine is used

It'll mimic the same behavior as regular tile rendering update and it should
give pretty noticeable boost on simpler scenes.
intern/cycles/render/session.cpp
intern/cycles/render/session.h