Cleanup: Use `ED_view3d_win_to_ray_ex` to get the ray and remove unused parameter.
authorGermano <germano.costa@ig.com.br>
Thu, 17 May 2018 02:04:28 +0000 (23:04 -0300)
committerGermano <germano.costa@ig.com.br>
Thu, 17 May 2018 02:04:28 +0000 (23:04 -0300)
commit41cba97f47e71b77adb7db6d80bb13b8c10d2f7d
tree3c9bfe15193062f0cc1b4ebf4d4c50e6cfab5114
parentefe3042368cfeff6004ccc08f9df3b2b21087722
Cleanup: Use `ED_view3d_win_to_ray_ex` to get the ray and remove unused parameter.
source/blender/editors/include/ED_transform_snap_object_context.h
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/transform/transform_snap.c
source/blender/editors/transform/transform_snap_object.c