bullet: Don't use sse in api for windows.
authorSergej Reich <sergej.reich@googlemail.com>
Mon, 6 May 2013 22:53:11 +0000 (22:53 +0000)
committerSergej Reich <sergej.reich@googlemail.com>
Mon, 6 May 2013 22:53:11 +0000 (22:53 +0000)
commit424e8b69f1a008aa5e06ec05b67536bc76715695
treef73d60c15e76430bb5ee3d9df616143782d1f190
parent88129ac395ac6fb62acbef3dd436c7575e02aa3c
bullet: Don't use sse in api for windows.

Remove stray BT_USE_SSE_IN_API definitions.
Was causing problems especially for 32 bit windows.

It's not quite clear why they were added in the first place since
this should be defined in btScalar.h, needs further investigation.

Thanks to Francisco De La Cruz (xercesblue) for looking into this.

Should fix [#35071] Bullet Convex Hull Crashes on Win32 with SSE
extern/bullet2/src/BulletCollision/CollisionShapes/btConvexHullShape.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btConvexShape.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp
extern/bullet2/src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
extern/bullet2/src/LinearMath/btVector3.cpp