use a struct to pass normals to normal draw derived mesh callbacks (no functional...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 24 Jan 2012 19:57:34 +0000 (19:57 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 24 Jan 2012 19:57:34 +0000 (19:57 +0000)
commit439e9a39a8dd16076648d8e3eaa6a721ce349a57
treeef00175be1496e7d08894c6c0721734dc87dbeb4
parent7a628a3967b08f8a099791572112a9e68c4144c6
use a struct to pass normals to normal draw derived mesh callbacks (no functional changes)
source/blender/editors/space_view3d/drawobject.c