Fix T49060: crashes during render with no apparent reason...
authorBastien Montagne <montagne29@wanadoo.fr>
Sat, 20 Aug 2016 14:03:33 +0000 (16:03 +0200)
committerBastien Montagne <montagne29@wanadoo.fr>
Sat, 20 Aug 2016 14:03:33 +0000 (16:03 +0200)
commit43bb8f12f44415c91f07ab5864aee7da51ef4a09
tree97062dc05ec91bc6a819e5ee87df3f457520a958
parent67dcad4011bd78be8143d301dfbb22ca2b0a0efe
Fix T49060: crashes during render with no apparent reason...

Was a concurrent access of pointcache from both particle system and UI (time space).

Pointcache not being threadsafe is really an issue to be addressed for its next version,
for now simply locking spacetime (like we already do with 3DView), not ideal fix
but it's working and safe for release.
source/blender/editors/space_time/space_time.c