Fix [#26474] double_sided wrong in COLLADA Export
authorNathan Letwory <nathan@letworyinteractive.com>
Wed, 23 Mar 2011 00:19:38 +0000 (00:19 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Wed, 23 Mar 2011 00:19:38 +0000 (00:19 +0000)
commit4470783264f49b4081e41d80f5b3349fb4a1be35
tree3056f16ff6acd828ab8783fa2a151ed10e7a8f3e
parentee99cf5aa57d7772a98e4e727638fba548cab204
Fix [#26474] double_sided wrong in COLLADA Export
reported by Juan Linietsky

The export was not really wrong, but Maya expects their profile to be present inside <geometry>. Added this for mesh with ME_TWOSIDED flag set.

Ideally this will change in the future to be controllable through options to the exporter (like current Google Earth and 3DS Max extensions for <double_sided>).
source/blender/collada/GeometryExporter.cpp