Put back minimum window sizes on 320x240.
authorTon Roosendaal <ton@blender.org>
Thu, 24 Jan 2013 17:57:38 +0000 (17:57 +0000)
committerTon Roosendaal <ton@blender.org>
Thu, 24 Jan 2013 17:57:38 +0000 (17:57 +0000)
commit4477d59b76a0785f24cce263a3496c27ad002532
treea8106496e157fb2a10b8ca54a792d34da7c1c3ea
parentda4028d4a8265b7d4ba608729127604ea0f87a21
Put back minimum window sizes on 320x240.
This didnt work well with making blender areas into windows.

Real fix: check such minimums based on what's in the window itself... or just
make scaling work flawless.
intern/ghost/intern/GHOST_SystemWin32.cpp
intern/ghost/intern/GHOST_WindowCocoa.mm
intern/ghost/intern/GHOST_WindowX11.cpp