Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that...
authorCampbell Barton <ideasman42@gmail.com>
Thu, 9 Apr 2009 16:00:45 +0000 (16:00 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 9 Apr 2009 16:00:45 +0000 (16:00 +0000)
commit4669fa48a82f5f1070cf885cd1714e0a8ff8db3a
treeb68263e635075298f9585b9ea479a7280e99b66c
parente14e66f041104c87033ec0b58596fb49c591908c
Added GameKeys.EventToCharacter(event, is_shift) so you can get the character that would be types when pressing a key.

Last commit was made in the pydocs folder only, so this includes changes mentioned in rev 19620.
source/gameengine/Expressions/PyObjectPlus.h
source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
source/gameengine/GameLogic/SCA_KeyboardSensor.h
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/PyDoc/GameKeys.py