Fix #31093: Brush's "Paint curve presets" in Image paint in UV\Image Editor doesn...
authorSergey Sharybin <sergey.vfx@gmail.com>
Mon, 4 Jun 2012 07:29:45 +0000 (07:29 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Mon, 4 Jun 2012 07:29:45 +0000 (07:29 +0000)
commit46cd2a6a38a67c7dfc3e5a8880b6f7f055e50a8a
treeeb678691d0d90b24d8c756ce99ba20f8a2b51aa7
parent4414f38cbfa22d875039c4660af2954f6d7cdfc3
Fix #31093: Brush's "Paint curve presets" in Image paint in UV\Image Editor doesn't work if weight paint mode is active

Some operators like curve presets, color sample and some more were using object's
mode to distinguish in which mode user is currently painting. Such approach fails
in cases when there's paint mode active in 3D viewport and Image Editor.

Changed logic here to use some context's state like active space which helps
distinguishing current paint mode more accurate.

Ported all areas which uses paint_get_active() to new paint_get_active_from_context().
There're still some calls to paint_get_active(), but that shouldn't be harmful due
to that places indeed have object's mode as priority when getting paint mode.
source/blender/blenkernel/BKE_paint.h
source/blender/blenkernel/intern/paint.c
source/blender/editors/sculpt_paint/paint_cursor.c
source/blender/editors/sculpt_paint/paint_image.c
source/blender/editors/sculpt_paint/paint_intern.h
source/blender/editors/sculpt_paint/paint_ops.c
source/blender/editors/sculpt_paint/paint_stroke.c
source/blender/editors/sculpt_paint/paint_utils.c
source/blender/editors/space_buttons/buttons_texture.c
source/blender/editors/space_view3d/view3d_edit.c