Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Mon, 22 Nov 2004 10:19:19 +0000 (10:19 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Mon, 22 Nov 2004 10:19:19 +0000 (10:19 +0000)
commit46fbe6b01e095ddb66f3bf6e0516569cfdca8f74
treee7a7754188ef9b290eca479df6ac59b00ea7478b
parentcf91617d7829647629c8ce04b9f047dfbdf3d910
Fix for bugs: 1788 (forces) and 1799 (python delattr on game objects)
Use Polytope collision for faster mesh intersection tests, so SOLID can actually use that qhull lib now.
28 files changed:
intern/moto/include/MT_Quaternion.h
intern/moto/include/MT_Quaternion.inl
source/blender/makesdna/DNA_object_types.h
source/blender/src/buttons_logic.c
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Expressions/PyObjectPlus.h
source/gameengine/Expressions/Value.cpp
source/gameengine/Expressions/Value.h
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_Scene.h
source/gameengine/Ketsji/KX_TouchEventManager.cpp
source/gameengine/Ketsji/KX_TouchEventManager.h
source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
source/gameengine/Physics/Sumo/Fuzzics/src/SM_MotionState.cpp [new file with mode: 0644]
source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
source/gameengine/Physics/Sumo/SConscript
source/gameengine/Rasterizer/RAS_MeshObject.cpp
source/gameengine/Rasterizer/RAS_MeshObject.h