This is a fix for game engine bug #6667
authorKent Mein <mein@cs.umn.edu>
Wed, 27 Jun 2007 15:08:31 +0000 (15:08 +0000)
committerKent Mein <mein@cs.umn.edu>
Wed, 27 Jun 2007 15:08:31 +0000 (15:08 +0000)
commit470dda4a210b5f7cde897433b2114093c13a66cd
tree9bb9a3c6d5fe3f84015a8aae99ada76320ce35bf
parentfbabee6ccc73621be3c3a00f1ead2eab0c381063
This is a fix for game engine bug #6667
http://projects.blender.org/tracker/index.php?func=detail&aid=6667&group_id=9&atid=306

I moved some of the X11 initation code down a little bit so that
if you run gameplayer with no args or gameplayer -h
it will not crash even if you do not have X11 present.
(All it does is print usage)

Kent
source/gameengine/GamePlayer/ghost/GPG_ghost.cpp