bugfix [#23830] Border selecting bones in editmode bug
authorCampbell Barton <ideasman42@gmail.com>
Wed, 15 Sep 2010 13:07:36 +0000 (13:07 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 15 Sep 2010 13:07:36 +0000 (13:07 +0000)
commit4828d0cba0e621d8e8b1cf3f3b3d00e8d83b861a
tree8b2e33a0631114cc94387e59d91ddf683a9e50de
parent2ac0a5637ce43e5f812e2b9ee1e03fb7adefb71b
bugfix [#23830] Border selecting bones in editmode bug
was missing a call to glLoadName(-1); so drawing commands after the bone were taken into account with the selection.

made some other minor changes that dont change functionality.
source/blender/editors/include/ED_armature.h
source/blender/editors/space_view3d/drawarmature.c