Fix part of #34640: vertex color blur brush would average face corner colors
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 25 Apr 2013 14:29:19 +0000 (14:29 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Thu, 25 Apr 2013 14:29:19 +0000 (14:29 +0000)
commit4a6de485c395928e6a63b4d85328f9b15ca92741
tree46eb2725baad4e09cd3b8cf353ef28fd6212b1d3
parent811587ce32750b6a6467aa952b251084cde92028
Fix part of #34640: vertex color blur brush would average face corner colors
at vertices for the entire mesh, which meant that discontinuous face colors
would be lost for unrelated parts of the mesh too. Now only vertices within
the brush radius will be affected.
source/blender/editors/sculpt_paint/paint_vertex.c