Made Mathutils use radians rather then degrees. defining USE_MATHUTILS_DEG for testin...
authorCampbell Barton <ideasman42@gmail.com>
Thu, 25 Jun 2009 20:47:41 +0000 (20:47 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 25 Jun 2009 20:47:41 +0000 (20:47 +0000)
commit4b914c7f75faa65a7d2a991b7904c18051d13a13
tree35ff731a37f612e491f21ee1b036f3d1679e9a69
parent47ca543b32e74b67e5f8eb6265cc08f93018b002
Made Mathutils use radians rather then degrees. defining USE_MATHUTILS_DEG for testing existing scripts.
Added conversion for BGE Quaternion WXYZ (Blender/C) -> XYZW (Moto C++).
BGE Python API now uses WXYZ following mathutils (break script warning).
source/blender/python/generic/Mathutils.c
source/blender/python/generic/Mathutils.h
source/blender/python/generic/euler.c
source/blender/python/generic/matrix.c
source/blender/python/generic/quat.c
source/blender/python/generic/vector.c
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Ketsji/KX_PyMath.cpp
source/gameengine/Ketsji/KX_PyMath.h