Minor Fixes:
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 26 Jun 2004 09:15:41 +0000 (09:15 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Sat, 26 Jun 2004 09:15:41 +0000 (09:15 +0000)
commit4c53f38756976704bab11a3dd8c33c71d926e6b8
tree5db17347afbc71062a77f01f1197a9bfe7f0c20d
parentf69cc652e283bfa1958ae6945b0a014eb7d50906
Minor Fixes:
Better use of booleans for python
#include fixes for Windows
Python Doc fixes
Use the farthest vertex as the face position when z sorting faces. (Camera is on -z axis!)
14 files changed:
source/gameengine/GameLogic/SCA_ILogicBrick.cpp
source/gameengine/GameLogic/SCA_RandomActuator.cpp
source/gameengine/GamePlayer/common/GPC_PolygonMaterial.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/KX_Scene.h
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_TouchSensor.cpp
source/gameengine/PyDoc/GameKeys.py
source/gameengine/PyDoc/GameLogic.py
source/gameengine/PyDoc/KX_Camera.py
source/gameengine/PyDoc/KX_Scene.py
source/gameengine/PyDoc/SCA_KeyboardSensor.py
source/gameengine/Rasterizer/RAS_MaterialBucket.h
source/gameengine/Rasterizer/RAS_MeshObject.cpp