- for BGE mouse and keyboard events use tuples rather then lists
authorCampbell Barton <ideasman42@gmail.com>
Sat, 17 Apr 2010 19:05:53 +0000 (19:05 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 17 Apr 2010 19:05:53 +0000 (19:05 +0000)
commit4cf697de8913e91e9091a12afbd37f5ebd4c9940
tree3ab3ea56d24c12abfcb9dd027b8a917f2bff639b
parent392e1da1790d252f0f156379c1d5507959a4e17a
- for BGE mouse and keyboard events use tuples rather then lists
- pep8 corrections
17 files changed:
release/scripts/modules/bpy_types.py
release/scripts/modules/rna_info.py
release/scripts/op/nla.py
release/scripts/op/object_align.py
release/scripts/op/object_randomize_transform.py
release/scripts/op/presets.py
release/scripts/ui/properties_data_mesh.py
release/scripts/ui/properties_material.py
release/scripts/ui/properties_render.py
release/scripts/ui/properties_texture.py
release/scripts/ui/space_graph.py
release/scripts/ui/space_image.py
release/scripts/ui/space_sequencer.py
release/scripts/ui/space_userpref.py
release/scripts/ui/space_userpref_keymap.py
source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
source/gameengine/GameLogic/SCA_PythonMouse.cpp