BGE: Added 'ghost' arg to KX_GameObject.suspendDynamics() method
authorSybren A. Stüvel <sybren@stuvel.eu>
Mon, 4 May 2015 04:04:09 +0000 (12:04 +0800)
committerSybren A. Stüvel <sybren@stuvel.eu>
Mon, 4 May 2015 04:04:09 +0000 (12:04 +0800)
commit4e7ef3f5cd8cd96545c3250a93bf856174ee54e2
tree871c7817cf02fd9974263e75efa9fff4691515c6
parent62b13c6d070ac5be86c6ff64cb2b32066f64a0db
BGE: Added 'ghost' arg to KX_GameObject.suspendDynamics() method

The implementation of this 'ghost' argument already existed in the C++
source, but wasn't exposed to Python yet.
doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h