GPU: Add a matrix unproject function that takes an inverted matrix
authorCampbell Barton <ideasman42@gmail.com>
Wed, 15 May 2019 04:16:35 +0000 (14:16 +1000)
committerCampbell Barton <ideasman42@gmail.com>
Wed, 15 May 2019 04:16:35 +0000 (14:16 +1000)
commit5005210f407b8f3426c0137a70443b2e53a02be1
tree0fa87ece1aa14715e896dc4cad26cce8b42aaade
parentd09289ff7a8e8fe6d4da6b46dd153033d7cfd426
GPU: Add a matrix unproject function that takes an inverted matrix

This is normally already calculated so add a version that takes the
inverted matrix.
source/blender/gpu/GPU_matrix.h
source/blender/gpu/intern/gpu_matrix.c