Normal projection:
authorAndre Susano Pinto <andresusanopinto@gmail.com>
Wed, 7 May 2008 12:45:02 +0000 (12:45 +0000)
committerAndre Susano Pinto <andresusanopinto@gmail.com>
Wed, 7 May 2008 12:45:02 +0000 (12:45 +0000)
commit50acbe29d1c486b3f7fe1fb31b7be0963e7f7748
tree999f6ca0c20328d778176829216da91512048b47
parent0b7ab2f8ec1405b60262a13cf5d1ed671579dd69
Normal projection:
+added option to remove faces where all vertices got unprojected

Nearest surface point
+15% faster closest point on point-tri function
(archived by projecting the point on tri-plane and solving the problem on 2D)
(its still using bruteforce on triangles.. I'll add the right data structure later)
source/blender/blenkernel/BKE_shrinkwrap.h
source/blender/blenkernel/intern/shrinkwrap.c
source/blender/makesdna/DNA_modifier_types.h
source/blender/src/buttons_editing.c