Add a glClear() in GHOST/X11 between creating the GLX context and
authorNicholas Bishop <nicholasbishop@gmail.com>
Mon, 26 Dec 2011 19:12:13 +0000 (19:12 +0000)
committerNicholas Bishop <nicholasbishop@gmail.com>
Mon, 26 Dec 2011 19:12:13 +0000 (19:12 +0000)
commit50cc053690abf2ccf2f16b79d998f1e94a881d31
tree2ad0d6ca950b1d50eb4a2ba7d2821e77f980f18c
parentd8ab99c147b864bf66347a57b383b7cf0b01fd6b
Add a glClear() in GHOST/X11 between creating the GLX context and
displaying the window.

This fixes a brief flash of random data on Blender startup on my
system (Ubuntu 11.10, ATI Mobility Radeon HD 5650, Gallium drivers.)

Code review link:
http://codereview.appspot.com/5505071/
intern/ghost/intern/GHOST_WindowX11.cpp