BGE: Flipping vsync constants so VSYNC_ON is 0.
authorMitchell Stokes <mogurijin@gmail.com>
Sat, 17 Aug 2013 02:06:45 +0000 (02:06 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Sat, 17 Aug 2013 02:06:45 +0000 (02:06 +0000)
commit51bca0d7dc8fb5033778796e14dd01c1c7f4355a
treecfb625f9607495c8d0bce8dde63e05567a3d9013
parentef8ea14f459e0e765e07fc48858c18dc11cfdfb5
BGE: Flipping vsync constants so VSYNC_ON is 0.

This will make transitions from older versions of Blender easier since VSYNC_ON
will be the default. This could have been changed in a do_version, but the vsync
code has yet to see an official release, so I figured this would be a bit nicer.
Also, this makes VSYNC_ON the default for new scenes as well.
source/blender/makesdna/DNA_scene_types.h
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp