Eevee: Remove the Volumetric Render checkbox
authorClément Foucault <foucault.clem@gmail.com>
Thu, 16 May 2019 19:41:22 +0000 (21:41 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Fri, 17 May 2019 11:38:42 +0000 (13:38 +0200)
commit52669dda8049e05eaf0bc8147ef477a05c3717da
treedd846fbbd1882fb5bb19a6337f12732b0ebb26b8
parentb526221315e5734306ef3bf5e520529d7f9e24a2
Eevee: Remove the Volumetric Render checkbox

This is to simplify the usage of Volumetrics.

Now it automatically detect if there is any Volumetric material in the
view and allocate the needed buffer if any.
14 files changed:
release/scripts/startup/bl_ui/properties_render.py
source/blender/blenloader/intern/versioning_280.c
source/blender/draw/engines/eevee/eevee_effects.c
source/blender/draw/engines/eevee/eevee_engine.c
source/blender/draw/engines/eevee/eevee_lightcache.c
source/blender/draw/engines/eevee/eevee_materials.c
source/blender/draw/engines/eevee/eevee_private.h
source/blender/draw/engines/eevee/eevee_render.c
source/blender/draw/engines/eevee/eevee_volumes.c
source/blender/draw/engines/eevee/shaders/bsdf_common_lib.glsl
source/blender/draw/intern/DRW_render.h
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
tests/python/eevee_render_tests.py