removed all those nasty enums from the operator api. yay! I'm
authorJoseph Eagar <joeedh@gmail.com>
Sun, 22 Mar 2009 23:16:43 +0000 (23:16 +0000)
committerJoseph Eagar <joeedh@gmail.com>
Sun, 22 Mar 2009 23:16:43 +0000 (23:16 +0000)
commit52fc6d7829fc5bfb746cb8bbb2aa6b78ecf0b641
tree468c71934c94bbfd9b051c1de8e7fe6f08bda29b
parent329a8e44ffb7813c257adee258a7cccc64fb42e1
removed all those nasty enums from the operator api.  yay! I'm
so happy.  so now operators and their slots are referred to by
string names.  so much easier to remember!
25 files changed:
source/blender/bmesh/bmesh_iterators.h
source/blender/bmesh/bmesh_operator_api.h
source/blender/bmesh/bmesh_operators.h
source/blender/bmesh/bmesh_queries.h
source/blender/bmesh/intern/bmesh_iterators.c
source/blender/bmesh/intern/bmesh_marking.c
source/blender/bmesh/intern/bmesh_mesh.c
source/blender/bmesh/intern/bmesh_mods.c
source/blender/bmesh/intern/bmesh_opdefines.c
source/blender/bmesh/intern/bmesh_operators.c
source/blender/bmesh/intern/bmesh_polygon.c
source/blender/bmesh/intern/bmesh_queries.c
source/blender/bmesh/intern/bmesh_to_editmesh.c
source/blender/bmesh/intern/bmesh_walkers.c
source/blender/bmesh/intern/editmesh_to_bmesh.c
source/blender/bmesh/operators/bmesh_dupeops.c
source/blender/bmesh/operators/connectops.c
source/blender/bmesh/operators/dissolveops.c
source/blender/bmesh/operators/extrudeops.c
source/blender/bmesh/operators/subdivideop.c
source/blender/bmesh/operators/triangulateop.c
source/blender/editors/mesh/editmesh_add.c
source/blender/editors/mesh/editmesh_lib.c
source/blender/editors/mesh/editmesh_loop.c
source/blender/editors/mesh/editmesh_mods.c