Added resolveCombinedVelocities()
authorKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Thu, 8 Apr 2004 11:34:50 +0000 (11:34 +0000)
committerKester Maddock <Christopher.Maddock.1@uni.massey.ac.nz>
Thu, 8 Apr 2004 11:34:50 +0000 (11:34 +0000)
commit5398f1ba77d25ff27a4e8275a1453e7ddb2f2f0d
tree7407e63eceef245cc430c344a1f1a7e543a68667
parentfc080d30d6134becd0792e2236e33ff98e5b7e9b
Added resolveCombinedVelocities()
Fixed drot actuator.  The rotation matrix was being mutilated by passing a float[9] instead of float[12].
15 files changed:
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_IPhysicsController.h
source/gameengine/Ketsji/KX_ObjectActuator.cpp
source/gameengine/Ketsji/KX_OdePhysicsController.cpp
source/gameengine/Ketsji/KX_OdePhysicsController.h
source/gameengine/Ketsji/KX_SumoPhysicsController.cpp
source/gameengine/Ketsji/KX_SumoPhysicsController.h
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
source/gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
source/gameengine/Physics/Sumo/Fuzzics/src/SM_Scene.cpp
source/gameengine/Physics/Sumo/SumoPhysicsController.cpp
source/gameengine/Physics/Sumo/SumoPhysicsController.h
source/gameengine/Physics/common/PHY_IPhysicsController.h
source/gameengine/Physics/common/SConscript