Fixed weird alignment for new mesh objects. This still doesn't work correctly in...
authorMatt Ebb <matt@mke3.net>
Wed, 22 Jul 2009 06:31:36 +0000 (06:31 +0000)
committerMatt Ebb <matt@mke3.net>
Wed, 22 Jul 2009 06:31:36 +0000 (06:31 +0000)
commit53c1b562af9a0c8f66ae9f406fa2b50aee32a569
tree8941392e63a2ca8ac3118a16fa480a2b3157739e
parentd44d7e220dfbf7b0575ec93f1bb18777f4277eef
Fixed weird alignment for new mesh objects. This still doesn't work correctly in edit mode, but it's a bit more usable than before.
source/blender/editors/mesh/editmesh_add.c