BGE bug fix (good for 2.47): automatic detection that target object of AddObject...
authorBenoit Bolsee <benoit.bolsee@online.be>
Sat, 12 Jul 2008 12:10:27 +0000 (12:10 +0000)
committerBenoit Bolsee <benoit.bolsee@online.be>
Sat, 12 Jul 2008 12:10:27 +0000 (12:10 +0000)
commit572f1d88d2116bb87abd8173ab4971ab6dfdcc24
treec46fd41cd307975e7908d65642479c09dd6229c6
parent6c444c205a7232b2a9835a4008c86b82bdccfd27
BGE bug fix (good for 2.47): automatic detection that target object of AddObject actuator is being deleted to avoid crash (bad game design anyway)
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h