Another attempt to solve draw methods on Intel. Windows and mac now use
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 23 Jul 2010 13:42:58 +0000 (13:42 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 23 Jul 2010 13:42:58 +0000 (13:42 +0000)
commit57af5a85922142900593a8f5cec78b221305570b
treeafc1664bd673c913c6087f47c26913930458154c
parent9914aa38ed9124193ea86157ab9a08a9031dc7d8
Another attempt to solve draw methods on Intel. Windows and mac now use
overlap, while unixes use overlap flip. Also implemented recent fix for
redrawing after backbuffer selection differently to avoid unneeded
redraws.
source/blender/windowmanager/intern/wm_draw.c