Fix related to #32929: update list of available devices for cycles rendering
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 22 Oct 2012 14:04:44 +0000 (14:04 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 22 Oct 2012 14:04:44 +0000 (14:04 +0000)
commit57b7f405a4306d6c8b29fc6cdfc16ab9eb58279a
tree4306382df42e32b559024cefcfaffae5fe3074ee
parentb5e85cae705f47ae5a32c97564e1942a95e75bb4
Fix related to #32929: update list of available devices for cycles rendering
while Blender is running, not only on load. It might help a case when Blender
is started before the CUDA driver is fully initialized.
intern/cycles/device/device.cpp
intern/cycles/util/util_task.h