Animato: Added base-code for converting the ugly old bitflag settings
authorJoshua Leung <aligorith@gmail.com>
Thu, 29 Jan 2009 09:40:49 +0000 (09:40 +0000)
committerJoshua Leung <aligorith@gmail.com>
Thu, 29 Jan 2009 09:40:49 +0000 (09:40 +0000)
commit595983cd287c2910728022c01727a4db1d15ab23
treef24da3cf0a6d3567c5ecc83d75ae46744858b688
parentca36e04362d1140fdc61bc052dd7b3dcc81545a0
Animato: Added base-code for converting the ugly old bitflag settings

Only object layers have been done for now. The implementation of this should provide a good indicator for how this should be done. Unforunately, the code for animating layer visibility is not that straightforward, since scene->base->layer (not set) settings need to be synchronised with the object->layer (set by Animato) settings.
source/blender/blenkernel/BKE_fcurve.h
source/blender/blenkernel/intern/fcurve.c
source/blender/blenkernel/intern/ipo.c