2.5 - Action Editor / Dopesheet
authorJoshua Leung <aligorith@gmail.com>
Mon, 22 Dec 2008 08:13:25 +0000 (08:13 +0000)
committerJoshua Leung <aligorith@gmail.com>
Mon, 22 Dec 2008 08:13:25 +0000 (08:13 +0000)
commit5959df8bf85776b4129a58346b99047a7b6dceaa
tree774e425b507d8b79df31c757f73a1393c56962d4
parent3c1204024be5261a6a5c9fb1e2d8f68216136e71
2.5 - Action Editor / Dopesheet

Initial commit of drawing code for Action Editor / Dopesheet. By default, the Dopesheet is now enabled (like in AnimSys2). There are still a few unresolved problems (like bad alpha blending for icons, and keyframes still not being drawn). However, these will be resolved in due course.
12 files changed:
source/blender/editors/animation/anim_draw.c
source/blender/editors/animation/anim_filter.c
source/blender/editors/animation/anim_keyframes_draw.c [new file with mode: 0644]
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/ED_keyframes_draw.h [new file with mode: 0644]
source/blender/editors/include/UI_resources.h
source/blender/editors/interface/resources.c
source/blender/editors/space_action/action_draw.c [new file with mode: 0644]
source/blender/editors/space_action/action_intern.h
source/blender/editors/space_action/space_action.c
source/blender/editors/space_view3d/drawarmature.c
source/blender/makesdna/DNA_userdef_types.h