Added 2 options to the Makefiles (enable in environment, user-def.mk,
authorChris Want <cwant@ualberta.ca>
Sun, 21 Mar 2004 19:59:51 +0000 (19:59 +0000)
committerChris Want <cwant@ualberta.ca>
Sun, 21 Mar 2004 19:59:51 +0000 (19:59 +0000)
commit5b90aafbd6815e29343f8e9aba9e3e20f85b3cc0
tree1e163d5a468fcb2d8bc70785998b3aa12da83f02
parent86108b3665df7891b5e40b7f1feff1b6528c882f
Added 2 options to the Makefiles (enable in environment, user-def.mk,
or whatever):

NAN_NO_KETSJI: when set to true, disables compilation of the game engine.
NAN_JUST_BLENDERDYNAMIC: when set to true, only dynamic executable is
build (i.e., no plugin, etc).

Note that NAN_NO_KETSJI implies NAN_JUST_BLENDERDYNAMIC.
source/Makefile
source/blender/src/space.c
source/gameengine/Makefile
source/nan_compile.mk
source/nan_definitions.mk