Patch [#29035] Vertex colour baking
authorAlex Fraser <alex@phatcore.com>
Wed, 2 Jan 2013 00:05:30 +0000 (00:05 +0000)
committerAlex Fraser <alex@phatcore.com>
Wed, 2 Jan 2013 00:05:30 +0000 (00:05 +0000)
commit5e0e62f0407e15c936bae92d8fec043adee6ab07
tree96bfb5f997b68085ecc1f65cc1ce64b688fd500b
parent7085387defb2e9ae90bdf3ed625f056d616fac6b
Patch [#29035] Vertex colour baking

There is a new option in the Bake panel to enable baking to vertex colors. Unlike regular baking, this mode does not require a UV map or image to bake to, however the object must have a vertex color layer.

Thanks to:
 - AutoCRC for funding
 - Brech van Lommel and Dalai Felinto for their initial advice on how to implement it
 - Campbell Barton for helping to make this feature work with modifiers and bmesh
release/scripts/startup/bl_ui/properties_render.py
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
source/blender/render/intern/include/renderdatabase.h
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/rendercore.c
source/blender/render/intern/source/renderdatabase.c