Deselect all for bones works again
authorJoshua Leung <aligorith@gmail.com>
Thu, 12 Nov 2009 23:12:34 +0000 (23:12 +0000)
committerJoshua Leung <aligorith@gmail.com>
Thu, 12 Nov 2009 23:12:34 +0000 (23:12 +0000)
commit6062e434d3771c496c4ea130c34e5e3cdfb4e1a5
tree7f28a876d4bd4d1d16c49bfe85e2b998d37ce670
parent4123c1fd7b5721b29ba785b926755a633f724553
Deselect all for bones works again

It's still very irritating that the active bone pointer doesn't get cleared when this happens, but at least it's more consistent with how Objects work...
source/blender/editors/armature/editarmature.c