2.5 / Nodes / Transformations
authorNathan Letwory <nathan@letworyinteractive.com>
Sun, 4 Jan 2009 01:08:01 +0000 (01:08 +0000)
committerNathan Letwory <nathan@letworyinteractive.com>
Sun, 4 Jan 2009 01:08:01 +0000 (01:08 +0000)
commit610a56843efd162831128689a00e671647719a99
tree62f95f4f856b62cfbdcc7f17feeb20f8011a4ad7
parent3817b1f018971e01f969043fc2c5e4b848fcd2be
2.5 / Nodes / Transformations
- after talking with Martin P (theeth), I have now shuffled code around
  so that there is no more exception code for nodes in the wrong places.
  This means node editor now also use entirely common translation.
  As proof of concept, there is now also resize and rotate support. It already
  works, but there need to be a bit more thought in how those
  actions are initialised for node editor. Probably some way to tell
  what to use as pivot point, etc.
source/blender/editors/include/BIF_transform.h
source/blender/editors/transform/transform.c
source/blender/editors/transform/transform.h
source/blender/editors/transform/transform_conversions.c
source/blender/editors/transform/transform_generics.c
source/blender/editors/transform/transform_ops.c