use fabsf when using floats.
authorCampbell Barton <ideasman42@gmail.com>
Sat, 21 Jul 2012 15:27:40 +0000 (15:27 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 21 Jul 2012 15:27:40 +0000 (15:27 +0000)
commit62a73381a7ec63e75960d3c9545c638c85d3b06a
tree25d16dfc4c245bacb98c3737c3817d1a52ce8d93
parent1bb7cfded603028db0d52b3c0917900e83b858e6
use fabsf when using floats.
26 files changed:
source/blender/blenkernel/intern/action.c
source/blender/blenkernel/intern/curve.c
source/blender/blenlib/intern/lasso.c
source/blender/blenlib/intern/math_geom.c
source/blender/blenlib/intern/math_rotation.c
source/blender/editors/interface/interface.c
source/blender/editors/mesh/meshtools.c
source/blender/editors/object/object_vgroup.c
source/blender/editors/sculpt_paint/paint_utils.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_fly.c
source/blender/editors/transform/transform_constraints.c
source/blender/editors/transform/transform_manipulator.c
source/blender/editors/transform/transform_snap.c
source/blender/editors/uvedit/uvedit_ops.c
source/blender/modifiers/intern/MOD_cast.c
source/blender/nodes/texture/nodes/node_texture_texture.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/renderdatabase.c
source/blender/render/intern/source/shadbuf.c
source/blender/render/intern/source/strand.c
source/blender/render/intern/source/zbuf.c
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/VideoTexture/ImageRender.cpp