Overlays: Use common_view_lib.glsl
authorClément Foucault <foucault.clem@gmail.com>
Thu, 9 May 2019 23:57:42 +0000 (01:57 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Fri, 10 May 2019 10:25:16 +0000 (12:25 +0200)
commit632e0725d27271f95073f668a24bcf06f603f001
tree6980992db3d05f25aff27646bad1e3a01827153b
parent6006f86e07c5732f72015d500ce3e066464e2baa
Overlays: Use common_view_lib.glsl

This removes ModelViewProjectionMatrix usage
29 files changed:
source/blender/draw/intern/draw_common.c
source/blender/draw/modes/edit_curve_mode.c
source/blender/draw/modes/edit_lattice_mode.c
source/blender/draw/modes/edit_mesh_mode.c
source/blender/draw/modes/object_mode.c
source/blender/draw/modes/overlay_mode.c
source/blender/draw/modes/paint_texture_mode.c
source/blender/draw/modes/paint_vertex_mode.c
source/blender/draw/modes/particle_mode.c
source/blender/draw/modes/sculpt_mode.c
source/blender/draw/modes/shaders/edit_curve_overlay_handle_vert.glsl
source/blender/draw/modes/shaders/edit_curve_overlay_loosevert_vert.glsl
source/blender/draw/modes/shaders/edit_curve_overlay_normals_vert.glsl
source/blender/draw/modes/shaders/edit_lattice_overlay_loosevert_vert.glsl
source/blender/draw/modes/shaders/edit_mesh_overlay_facefill_vert.glsl
source/blender/draw/modes/shaders/edit_mesh_overlay_mesh_analysis_vert.glsl
source/blender/draw/modes/shaders/edit_normals_vert.glsl
source/blender/draw/modes/shaders/object_empty_image_vert.glsl
source/blender/draw/modes/shaders/object_outline_prepass_vert.glsl
source/blender/draw/modes/shaders/overlay_face_orientation_vert.glsl
source/blender/draw/modes/shaders/paint_face_vert.glsl
source/blender/draw/modes/shaders/paint_texture_vert.glsl
source/blender/draw/modes/shaders/paint_vertex_vert.glsl
source/blender/draw/modes/shaders/paint_weight_vert.glsl
source/blender/draw/modes/shaders/paint_wire_vert.glsl
source/blender/draw/modes/shaders/particle_strand_frag.glsl
source/blender/draw/modes/shaders/particle_strand_vert.glsl
source/blender/draw/modes/shaders/sculpt_mask_vert.glsl
source/blender/draw/modes/shaders/volume_velocity_vert.glsl