2.5 - Start of porting of Animation Editors
authorJoshua Leung <aligorith@gmail.com>
Sat, 20 Dec 2008 08:24:24 +0000 (08:24 +0000)
committerJoshua Leung <aligorith@gmail.com>
Sat, 20 Dec 2008 08:24:24 +0000 (08:24 +0000)
commit6343d4e233e96acee76d68adc060498313bb8d6c
tree0bf1d55bacfae59f87dc0818e4ed14700841e6a5
parent3b15fd4707f99bc9a61a5c95f42f9ce18457b7c4
2.5 - Start of porting of Animation Editors

* Added new 'Animation' submodule under Editors. This will be used to house all code + features that are used by many different Animation Editors (Action/Dopesheet and IPO) as well as other parts of Blender.

* Added back some of the core code need by the Action/Dopesheet editor, which will also be used by IPO Editor.
* Brought back file for keyframing management code (i.e. keyframing.c), but there's still quite a lot of missing stuff that I'll need to restore, so in the meantime, it's #if 0'd out.

* Moved markers code to this new module (I'm not sure whether SVN will recognise this change, as TortoiseSVN doesn't seem to have any obvious copy/move commands)
13 files changed:
source/blender/editors/SConscript
source/blender/editors/animation/Makefile [new file with mode: 0644]
source/blender/editors/animation/SConscript [new file with mode: 0644]
source/blender/editors/animation/anim_draw.c [new file with mode: 0644]
source/blender/editors/animation/anim_filter.c [new file with mode: 0644]
source/blender/editors/animation/anim_keyframing.c [new file with mode: 0644]
source/blender/editors/animation/anim_markers.c [moved from source/blender/editors/util/ed_markers.c with 99% similarity]
source/blender/editors/include/ED_anim_api.h [new file with mode: 0644]
source/blender/editors/include/ED_keyframing.h [new file with mode: 0644]
source/blender/editors/space_action/SConscript
source/blender/editors/space_action/space_action.c
source/blender/editors/space_time/space_time.c
source/blender/editors/space_time/time_ops.c