style cleanup:
authorCampbell Barton <ideasman42@gmail.com>
Tue, 26 Mar 2013 07:29:01 +0000 (07:29 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 26 Mar 2013 07:29:01 +0000 (07:29 +0000)
commit64d161de87c82094ce8ea63bc69aded59f7f588d
tree933a100be152419309c2d01e0874f9f3981828d1
parentef961319e077fb97cde958fd61845afcc775c67c
style cleanup:
also rename mesh_getVertexCos() --> BKE_mesh_vertexCos_get() to match curve function.
92 files changed:
source/blender/avi/intern/avi_intern.h
source/blender/blenkernel/BKE_brush.h
source/blender/blenkernel/BKE_effect.h
source/blender/blenkernel/BKE_mesh.h
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/BKE_pbvh.h
source/blender/blenkernel/BKE_sketch.h
source/blender/blenkernel/BKE_softbody.h
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/blenkernel/intern/bmfont.c
source/blender/blenkernel/intern/brush.c
source/blender/blenkernel/intern/curve.c
source/blender/blenkernel/intern/displist.c
source/blender/blenkernel/intern/mesh.c
source/blender/blenkernel/intern/pbvh.c
source/blender/blenlib/BLI_fileops.h
source/blender/blenlib/BLI_math_rotation.h
source/blender/blenlib/BLI_path_util.h
source/blender/blenlib/intern/math_color.c
source/blender/blenlib/intern/path_util.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/versioning_250.c
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/TransformWriter.cpp
source/blender/editors/armature/pose_slide.c
source/blender/editors/gpencil/gpencil_paint.c
source/blender/editors/include/BIF_glutil.h
source/blender/editors/interface/interface_intern.h
source/blender/editors/sculpt_paint/paint_intern.h
source/blender/editors/sculpt_paint/sculpt.c
source/blender/editors/space_node/node_intern.h
source/blender/editors/space_sequencer/sequencer_intern.h
source/blender/editors/util/crazyspace.c
source/blender/imbuf/IMB_imbuf.h
source/blender/imbuf/intern/IMB_filetype.h
source/blender/imbuf/intern/IMB_indexer.h
source/blender/imbuf/intern/dds/BlockDXT.cpp
source/blender/imbuf/intern/dds/ColorBlock.cpp
source/blender/imbuf/intern/dds/dds_api.cpp
source/blender/python/mathutils/mathutils.h
source/blender/quicktime/apple/qtkit_export.m
source/blender/quicktime/apple/qtkit_import.m
source/blender/quicktime/quicktime_import.h
source/blender/render/extern/include/RE_pipeline.h
source/blender/render/intern/include/raycounter.h
source/blender/render/intern/include/zbuf.h
source/blender/render/intern/raytrace/rayobject_blibvh.cpp
source/blender/render/intern/raytrace/rayobject_internal.h
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/render_texture.c
source/blender/render/intern/source/zbuf.c
source/blender/windowmanager/WM_api.h
source/blenderplayer/bad_level_call_stubs/stubs.c
source/gameengine/BlenderRoutines/KX_BlenderCanvas.cpp
source/gameengine/BlenderRoutines/KX_BlenderGL.cpp
source/gameengine/BlenderRoutines/KX_BlenderGL.h
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Expressions/EmptyValue.cpp
source/gameengine/Expressions/KX_HashedPtr.cpp
source/gameengine/Expressions/KX_HashedPtr.h
source/gameengine/Expressions/ListValue.cpp
source/gameengine/Expressions/Operator1Expr.cpp
source/gameengine/Expressions/Value.cpp
source/gameengine/Expressions/VectorValue.cpp
source/gameengine/Expressions/VectorValue.h
source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
source/gameengine/GamePlayer/common/bmfont.cpp
source/gameengine/Ketsji/KX_ConstraintActuator.cpp
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_NearSensor.cpp
source/gameengine/Ketsji/KX_PythonSeq.cpp
source/gameengine/Ketsji/KX_RayCast.cpp
source/gameengine/Ketsji/KX_RaySensor.cpp
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_TouchEventManager.cpp
source/gameengine/Ketsji/KX_TouchSensor.cpp
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp
source/gameengine/SceneGraph/SG_IObject.h
source/gameengine/VideoTexture/Exception.cpp
source/gameengine/VideoTexture/FilterBase.cpp
source/gameengine/VideoTexture/FilterColor.cpp
source/gameengine/VideoTexture/ImageBase.cpp
source/gameengine/VideoTexture/ImageBase.h
source/gameengine/VideoTexture/ImageRender.cpp
source/gameengine/VideoTexture/ImageViewport.h
source/gameengine/VideoTexture/VideoFFmpeg.cpp
source/gameengine/VideoTexture/VideoFFmpeg.h