split up metarig hierarchy evaluation and modifying the metarig into 2 steps,
authorCampbell Barton <ideasman42@gmail.com>
Sat, 5 Dec 2009 19:26:28 +0000 (19:26 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 5 Dec 2009 19:26:28 +0000 (19:26 +0000)
commit65edb7341f999f576e98ca70b15a46985a6ed9df
tree555590484c409000bb6f48b85e2859d0fed29f3e
parentf287762678d8c55fc2495e7a0ffe71c3ee3006b1
split up metarig hierarchy evaluation and modifying the metarig into 2 steps,
original bone names cant be changed anymore but this means the bones can be re-parented without confusing scripts that run after the rig is modified.
support for defining a bone to have multiple types and  automatically blending between 2 generated rigs
release/scripts/modules/rigify/__init__.py
release/scripts/modules/rigify/arm.py
release/scripts/modules/rigify/delta.py
release/scripts/modules/rigify/finger.py
release/scripts/modules/rigify/leg.py
release/scripts/modules/rigify/neck.py
release/scripts/modules/rigify/palm.py
release/scripts/modules/rigify/spine.py