Fix for "draw images as texture"
authorTon Roosendaal <ton@blender.org>
Sun, 17 Mar 2013 17:32:45 +0000 (17:32 +0000)
committerTon Roosendaal <ton@blender.org>
Sun, 17 Mar 2013 17:32:45 +0000 (17:32 +0000)
commit66a35e089a64d27bfc09c2225a530069eca05875
treea93913c51a8fa1f2ba292402fdab49be68a398ae
parentce7bde967700fc9702cab1425c39a0cfb7a094b2
Fix for "draw images as texture"

Zooming in on images in Image window now shows pixels again (was filtered).

Now the glaDrawPixelsTex() and glaDrawPixelsAuto() have an argument to
define if images should zoom in with linear filter, or draw pixels.
source/blender/editors/include/BIF_glutil.h
source/blender/editors/interface/interface_draw.c
source/blender/editors/screen/glutil.c
source/blender/editors/space_file/file_draw.c
source/blender/editors/space_image/image_draw.c
source/blender/editors/space_node/drawnode.c
source/blender/editors/space_node/node_draw.c
source/blender/editors/space_view3d/drawobject.c
source/blender/editors/space_view3d/view3d_draw.c
source/blender/windowmanager/intern/wm_dragdrop.c