add prints for texture loading (we're running into texture limit a lot so its handy...
authorCampbell Barton <ideasman42@gmail.com>
Tue, 24 Jul 2012 13:01:55 +0000 (13:01 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 24 Jul 2012 13:01:55 +0000 (13:01 +0000)
commit679847bd9922e01f6835e92856d3c00fe452656e
tree6bdc4fd26fa5d36a399497a94b4dccb46bc0ede8
parentc67e910df6f3608ee01a1f3bb757b922e9c51b41
add prints for texture loading (we're running into texture limit a lot so its handy to see whats actually loading from the blend files)
intern/cycles/render/image.cpp