use const for readonly strings and set some functions to static
authorCampbell Barton <ideasman42@gmail.com>
Thu, 27 Oct 2011 14:41:26 +0000 (14:41 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Thu, 27 Oct 2011 14:41:26 +0000 (14:41 +0000)
commit699030ceb698f827fe582bf03a78a44ffc283629
treeb9bd3afdc7d131f66460fad247135c3ed155a2ff
parent626f73718631a641fe2d9fe6e2786fc48a341ff7
use const for readonly strings and set some functions to static
23 files changed:
intern/ghost/intern/GHOST_WindowX11.cpp
source/blender/blenkernel/BKE_image.h
source/blender/blenkernel/intern/image.c
source/blender/collada/ArmatureImporter.cpp
source/blender/collada/ArmatureImporter.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/makesrna.c
source/blender/python/generic/bpy_internal_import.c
source/blender/python/generic/bpy_internal_import.h
source/blender/render/intern/source/pipeline.c
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/Converter/KX_ConvertActuators.h
source/gameengine/GamePlayer/common/GPC_Engine.h
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_CameraActuator.h
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/Ketsji/KX_IpoActuator.h
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInit.h
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_SceneActuator.h
source/gameengine/VideoTexture/Texture.cpp
source/gameengine/VideoTexture/Texture.h