Objects: Remove Textured from object display type
authorClément Foucault <foucault.clem@gmail.com>
Thu, 28 Feb 2019 14:29:04 +0000 (15:29 +0100)
committerClément Foucault <foucault.clem@gmail.com>
Thu, 28 Feb 2019 15:15:50 +0000 (16:15 +0100)
commit6a4a984ff731070d0702821fe1e67dea40e593b9
tree8f60e6728f1da4b4f906356e01fdb2ed71d1ab69
parentcd897c57f818a1159b7510e46f436183bffce9e0
Objects: Remove Textured from object display type

As discussed with @billreynish this makes little sense now that we don't
have a dedicated textured mode. We don't have a superior texture or shaded
mode anymore and we also cannot mix different engines together (workbench
with eevee/lookdev).

The only feature it removes is the possibility to hide textures for certain
object in solid mode.
source/blender/blenkernel/intern/object.c
source/blender/blenloader/intern/versioning_280.c
source/blender/draw/engines/workbench/workbench_materials.c
source/blender/makesrna/intern/rna_object.c