bmesh: face creation from a single selected vertex/edge, now extends the selection...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 9 Mar 2013 14:14:20 +0000 (14:14 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 9 Mar 2013 14:14:20 +0000 (14:14 +0000)
commit6a59f71d043b8cc6fa9556eb611beba00a7ed7e7
treeb16e20d838b63c111ee0f7cb7dc519c64c877ebe
parent964cead5b1826f859ac3371ad7f0d9f4665c229f
bmesh: face creation from a single selected vertex/edge, now extends the selection along wire/boundary edges and makes a face.
Selection is specifically so you can continuously fill in holes by tapping the Fkey.

Similar functionality to the F2 addon, however the mouse location isn't used.
source/blender/bmesh/intern/bmesh_operator_api.h
source/blender/bmesh/intern/bmesh_operators.c
source/blender/editors/mesh/editmesh_tools.c