Fix for bug #8919: uv shadow mesh doesn't update without 3d view
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 9 May 2008 12:39:56 +0000 (12:39 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Fri, 9 May 2008 12:39:56 +0000 (12:39 +0000)
commit6a97a2ab33b84a7f95616b1923227eb6c61ae156
tree8dabf8f3f44b881a270e46649444a745b2d018a2
parent8f6eda7e5d59165a8acfe99caacf8e3b88875362
Fix for bug #8919: uv shadow mesh doesn't update without 3d view
open. Made it so that the dependency graph besides the visible
layers, also updates the edited object.
source/blender/blenkernel/intern/depsgraph.c