missed out on some BLI_convertstringcode's, also found that playing relative quicktim...
authorCampbell Barton <ideasman42@gmail.com>
Sun, 4 May 2008 15:02:48 +0000 (15:02 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 4 May 2008 15:02:48 +0000 (15:02 +0000)
commit6c05a92fe189baf82b7de4813d63b7bacf36cab2
tree280a649faa6d9c2f0914ea2d49f76079c8eccd72
parent7aa6833499b87d51143f7e5cbc4bd33bd300b05e
missed out on some BLI_convertstringcode's, also found that playing relative quicktime paths from the python api never worked, was using the 'Scene' type cast to a char.
source/blender/python/api2_2x/sceneRender.c
source/blender/quicktime/apple/quicktime_export.c
source/gameengine/GamePlayer/ghost/GPG_ghost.cpp